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The player can then agree or disagree with the answer. A correct answer wins them the square, an incorrect gives it to their opponent. Wisecracks and bantering back and forth help keep the game entertaining for everyone.
Speaking technically, this exhibit contains 12 games, varying degrees of difficulty, and over 130 minutes of possible scripts (questions, answers, jokes, etc.) that can be instantly accessed depending on what the player is...or is not...doing. Once accessed, 6 control systems synchronize 100 different control points, 12 channels of audio, as well as lighting cues and special effects so that the entire exhibit appears to be alive.

